Space engineers hover engines смотреть последние обновления за сегодня на .
Finally, time to make hovercrafts with a mod called HoverEngine. Thanks for watching! HoverEngine: 🤍 VectorThrust2: 🤍 Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers
Мод в стиме: 🤍 Для воды: 🤍 Группа вк: 🤍 Для пожертвований каналу: 🤍 🎮 Блок питания: Seasonic Platinum 760 [SS-760XP2] 🎮 Материнка: ASUS LGA1150 Z87-A 🎮 Процессор: Intel® Core™ i7-4770k 🤍 3.50ghz 🎮 Видеокарта: NVIDIA GeForce RTX 3060 12 Gb 🎮 Оперативка:16 GB 🎮 HDD 2 TB 🎮 Вебкамера:Logitech C922 Pro Stream Webcam 🎮 Микрофон : Thronmax Mdrill Zone XLR THM-M5 🎮 Мышь: BlooDy V7
Today we are testing autopilot to see if they work with hover engines and vector thrust. Thanks for watching! Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers
A speeder I made in Space Engineers! List of mods here: 🤍 Speeder here: 🤍
Finally got around to trying out these hover engines, and holy crap I didn't expect them to be amazing! They work so incredibly well that I feel like they could be vanilla. They are going to be a permanent mainstay in my mod list. Get the hover engines here! 🤍 Get the motorcycle cockpit here! 🤍
I finally "finished" them, my Hover Engines are ready to go. They still need build states, and I plant to make a few more sizes, but here they are, the first version, enjoy! Workshop: 🤍 -What is this game?- It's Space Engineers, you can get it here: 🤍 -Music Background and outro music from Space Engineers' game files. Mods- Hover Engines 🤍 SAGE Info- Twitter: 🤍 Download Custom Models: 🤍 Star Citizen Organization: (Join us on this journey, to convergence.) 🤍
A bit late, but those Hover Engines that appeared on the workshop recently are pretty awesome... and that means it's time to use them for all sorts of things they weren't designed for - like weapons! Help me make more vids & support the channel: 🤍 Hover Engines: 🤍 Twitch Channel: 🤍 Discord Community Server: 🤍 Steam Group: 🤍 Twitter: 🤍 Facebook: 🤍 Music from Epidemic Sound.
In this video I show you my experience's trying to make hovering vehicles in space engineers. making fully vanilla creations, using scripts and of course using mods. Discord Link : 🤍 Hover Mod : 🤍 Hover Aligner Script : 🤍 If you enjoyed the video please liking the video and if you enjoy what I do maybe consider Subbing to the channel, helps me out allot : )
Okay, so it's not perfect. Yet.
Not exactly a new concept, but say goodbye to rovers. Space Engineers HROVER showcase / display 🤍
Support me on Patreon: 🤍 Join my Discord: 🤍 I stream on Twitch: 🤍 You can also follow me on Twitter for updates and stupid jokes: 🤍 Teasers for the new update for Space Engineers are ramping up so today we're going to go through everything shown off recently, so you can keep up to date of what's coming very soon to Space Engineers! 0:00 Start 0:14 GridAI In action 2:49 Bike Cockpit and More 4:32 Event Controller 07:15 WALKERS! 8:07 Combat Demonstration 09:37 WHEN!? Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019. The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive. Title: Hover Bikes, Walker Legs and more COMING SOON! - Space Engineers Updates My Last Video: The INFINITE POWER of the Merge Drive - Breaking Space Engineers #SpaceEngineers #Warfare #Update
This build is just okay... but this method seems to be the most successful and reliable in survival SE. I really with Keen would tighten up the wheels a bit.
Let's clear up the discussion around the pros and cons of Vertical Boosters and Hover Engines. Hopefully we can separate the myths from the facts so you can better decide what you need in your builds. Stormsteel on DU Creators: 🤍 Links to my stream and social media: Twitch: 🤍 Facebook: 🤍 Twitter: 🤍 Instagram: 🤍 Discord: 🤍 Music: Courtesy of Harris Heller's Streambeats 🤍
We took the time to experiment with making hovercrafts in vanilla SE and with a script. Thanks for watching! Vector Thrust 2 🤍 Subscribe to our channel ☣️ 🤍 ►Our Other Gaming Channels◄ 🎮 DaVexer Gaming - 🤍 🎮 Novaspirit Gaming - 🤍 #SpaceEngineers #SpaceEngineersExperiments
Support the stream: 🤍 It's that time again! :D ►Already a subscriber or a community regular? Want to further support the community directly? Check out my Patreon here (🤍 to help me keep the community servers going and our community playing! ►Community Discord → 🤍 ►Join us on Steam! 🤍 ►See a mod you're interested in? Find it in my collections here: 🤍 ♫Music♫ All (non-game specific) background music is provided by Epidemic Sound (🤍) and used under agreement.
My Channel: 🤍 My Twitter: 🤍 My Patreon: 🤍 On Steam: 🤍 - I am playing the survival part of Space Engineers by Keen Software House.Space Engineers is a mix of Minecraft and Kerbal Space Programm, it also reminds me of Starmade. A really great open world sandbox. After crashing my Spaceship, i have to survive in an asteroid field and on planets far away from home. The plan is to build machines, mine ores and build starships. Have fun watching! Leave a like, share and subscribe if you had fun watching. Space Engineers Playlist: 🤍 Space Engineers by Keen Software House Get it on Steam or on 🤍 - Find the Mods under: 🤍 - Music by BugZero, get it here: 🤍 Sound from 🤍 - Thanks to cognito perceptu
I thought I would give Takeshi's and Mogwai's new Hover Engine mod a try and I am glad I did. This thing is super awesome. Subscribe for more - 🤍 Join my Discord channel - 🤍 Hover Engine Mod - 🤍 Space Engineers is and awesome fun survival game with gameplay involving the great Dark Lord Clang. All hail our evil overlord XD ABOUT THIS GAME Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored. Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes. Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity. Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future. Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build. Early Access Planets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zones Game modes - Creative – unlimited resources, instant building, no death - Survival – realistic management of resources and inventory capacity; manual building; death and respawn Single-player – you are the sole space engineer Multiplayer - alpha version (not a final version) - Creative and survival mode with your friends - Cooperative and competitive - Privacy customization: offline, private, friends only, public - Max 16 players (this may increase in the future) - Weapons on/off - Copy-paste on/off Starting Worlds - Earth Easy Start - start on a habitable planet with a set of basic vehicles. Your survival is threatened by attacking pirates who set up shop within range of their drones. - Mars Easy Start - become a colonist on a barren, inhospitable planet. Make sure you secure a source of water soon. Also beware of local pirates. - Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share. - Moon Easy Start – You start on a moon orbiting a habitable planet. Your base is under attack by pirates. - Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, planets are uninhabited. - Easy Start 1 – start on an asteroid platform with one large ship and two small ships - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!) - Lone Survivor – start on an abandoned asteroid platform with no ships - Crashed Red Ship – your mother ship just crashed... - Two Platforms – competitive two-team multi-player world - Asteroids – start in a rescue ship with very limited resources - Empty World – no asteroids, no ships; suitable for creative mode Enemy NPCs - sabiroids (spiders): can be found on alien planets and on Titan moons. They can destroy metal blocks and attack players. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. When players kill a spider, new spiders won’t appear in the area for some time. They also store some components inside their bodies from objects and blocks that they consumed. - pirate bases: can be found either in space or occupying planetary surface. They have bounty hidden inside their containers that players can loot if they get over the drone attacks. - enemy drones: they spawn automatically from pirate bases and attack the players when they venture into pirate territory Ships (small and large ships – build them, pilot them and crush them
quick fire and move testing of a GDI Hover MLRS with Weaponcore Custom Turret Controller Mods Used: AWG's CWP Northwind Vanilla Replacer Hover Engines Water Mod If you like what i'm doing, consider supporting me on Patreon! 🤍
A maglift train system, handy for transpoting items around. Blueprints: None World: None Mods: HoverRail by Izion and SioxerNikita: 🤍 Bed Without Headboard by Harbinger Ace: 🤍 Scripts: None Space Engineers is available on Steam Developed and published by Keen Software House. Music used: Night Runner audionautix.com Support me on Patreon: 🤍 Discord: 🤍 Twitter: 🤍 DeviantArt: 🤍 Outtro: Neon Storm by Jingle Punks Available in YouTube's Audio Library, Free Music.
3.16 is coming and with it we're getting some fantastic updates to the gravlev tech for hover vehicles. If you'd like to support us on Patreon and get your name in the credits: 🤍 My referral code for some extra starting cash: STAR-MY2H-6P9B Come say hi on discord: 🤍
Chonkers here! OHHH, the grind don't stop! ill be putting more name son the wall soon don't worry! getting busy ight now, love you all!! Channel - Karma Builds video - 🤍
Discord link 🤍
Разбираемся в изменениях ховер-двигателей на серверах Nebula. * Починим Крота и поглядим альтернативный майнер от Монстра: 🤍 Там очень красивые LCD панельки, неплохо бы в них покопаться. * Посмотрим, можно ли наш мод вертолетного кокпита использовать с ховерами. * Построим ховер-машинку и погоняем на ней по дорогам. Ссылки: = Для желающих отправить сообщение на стрим и поддержать канал и его аффтора: 🤍 = Моя группа в дискорде: 🤍 Заходите, там много общения по поводу космических инженеров и программирования. = Конфигурация компьютера: Материнская плата: ASUS PRIME Z390-P Процессор: Intel Core i7-9700KF Видеокарта: ASUS DUAL GeForce RTX 2060 SUPER 1470MHz PCI-E 3.0 8192MB 14000MHz Оперативная память: 2х16 ГБ (т.е. 32 всего). Ballistix BLS2K16G4D32AEST Твердотельный накопитель: 1Тб, Crucial CT1000P1SSD8 Жесткий диск: WD Blue WD20EZAZ, 2Тб, HDD, SATA III, 3.5" = Этот комп - подарок от подписчика. Собран он тут: 🤍 Есть даже запись сборки: 🤍
Do the opposite of what I explained in this video to adjust the hover height. You can also change the number “4”. This video was for someone specific that I gave a custom speeder to. Make line 53 into a comment by adding “- -“(no spaces in between) or delete the line so the code does not run. Your ship will no longer push you away from the floor when trying to land and will hover at a higher altitude.
You don't have to have a DeLorean to get in on this hover action. Just get a copy of Takeshi's "HoverEngine" mod off the workshop and you too can enjoy smooth landings (and mostly smooth take-offs) without the need for clunky wheels or fixed landing gear! Get your hover conversion kit TODAY and be sure to tell them Doc Brown sent you! Boy does this scratch an itch I didn't even know I had. Why even bother with wheels when you can make yourself a proper hovercraft! After seeing this mod come out this footage was recorded on the day the mod was released I decided to see what would happen if I refit some of my fighter designs few of which are designed to actually land, let alone have the wheels or gears to do so and see what would happen, especially when used with the Plane Parts mod. The results are right where I wanted to see them though it takes a bit of pulling back on the mouse for me to get most of my craft off the ground, it's doable and makes for some very nice landings. The only caveat is that you'll want to be able to turn off the hover engines once you are off the ground to save power, and that you'll want to spread them out evenly across the body of your craft to help the bits that stick out navigate terrain changes better. Do keep in mind if you are building a hover vehicle or converting an existing one, it is HIGHLY recommended that you have a gyro and directional thrusters (left, right, forward, back) installed PRIOR to providing the vehicle power... otherwise you'll be chasing it until it slows down on a hill or plows into one. Awesome work by Takeshi on this mod - this very much ranks right up there with "Plane Parts" for mods that really need to be brought into the game proper and is 2nd on my list of must-have mods to "Plane Parts".
This is the first in my series of mod showcases (Apologies for the incorrect sound levels on this one). All credit goes to sanchindachi666 for the awesome mod :). Download Link: 🤍 Watch streams live on Twitch: 🤍 🚀 Buy Space Engineers: 🤍 SE SERVER PROMO: Get a great Space Engineers server: 🤍 Lifetime 5% off monthly on any server when using coupon code: XOC4LIFE SUPPORT THE CHANNEL: Merch: 👕 🤍 Subscribe: 💎 🤍 Donate: 💸 🤍 SOCIAL MEDIA: Discord: 🤍 Twitter: 🤍 Instagram: 🤍 Facebook: 🤍 Steam: 🤍 Reddit: 🤍 My Equipment: 🤍
Surprisingly enough, I haven't seen anybody else talk about this, but here is a simple, scriptless mechanism to make adjustable thrusters in Space Engineers. A bit buggy in the typical Keen way, but it doesn't require any scripts, mods or other things and works perfectly well with inertia dampeners. If you build anything with these, feel free to show me at Leffrey#0894 on Discord or via the replies of the Steam guide. (Note: yes, technically every ship in SE is VToL, but you know what I mean) The WIP ship used in the video is up on the workshop and I have a guide on Steam if you want a text version. Ship: 🤍 Guide: 🤍
Space Engineers: Link zum Spiel: 🤍 Link zu EctoSage: 🤍 Link zur Map: 🤍 Playlist: 🤍 Musik: 🤍 Licensed under Creative Commons: By Attribution 3.0 🤍 Info: Hier gibt es mich auch woanders: Facebook: 🤍 Google+: 🤍 Twitter: 🤍 Twitch: 🤍
This Space Engineers showcase is on the Xbox One console release date, price and what you get when buying it and the Deployable Hoverbike! The hover bike is unique as you don't spawn it normally, by pressing Ctrl+R you magically plop your self on it and away you go! I go over the hover bikes looks and features and how to spawn and use it, then give it a test on the Mars like planet! ►Deployable Hoverbike 🤍 ►Subscribe! 🤍 ►Want More Space Engineers? 🤍 - #SpaceEngineers is a sandbox game about engineering, constructing, and maintaining creations in space. Players can build and pilot space ships, construct massive space stations, and mine asteroids for raw materials utilizing a realistic volumetric-based physics engine. All objects can be assembled, disassembled, repaired, damaged, and destroyed in this space-based freeroam RPG #videogame